Brain Teaser Academy

Six levels, from intuition to interview

A graded ladder of quantitative brain teasers. Each problem is self-contained and ships with progressive hints, a full worked solution, the interview angle a desk actually probes, an expected solving time, and an independent difficulty rating.

264 problems published · difficulty rated ●○○○○ (warm-up) to ●●●●● (expert)

The Ladder

L1 · Basic probability intuition

Sample spaces, counting, complements, symmetry, and independence — the reflexes every desk screen assumes you already have.

36 problemsLevel 1 of 10

L2 · Conditional probability

Bayes' theorem, base rates, and updating on evidence — where intuition fails most reliably and interviewers probe hardest.

36 problemsLevel 2 of 10

L3 · Expectations

Linearity, the tail-sum formula, first-step analysis, and waiting times — the workhorses behind every expected-value desk question.

36 problemsLevel 3 of 10

L4 · Random walks

Gambler's ruin, hitting probabilities, recurrence, and the reflection principle — the discrete scaffolding under Brownian motion and barrier pricing.

36 problemsLevel 4 of 10

L5 · Markov chains

Stationary distributions, hitting times, recurrence, and ergodicity — the state-machine reasoning behind regime models and queueing.

36 problemsLevel 5 of 10

L6 · Interview classics

The famous trading-floor and quant-screen puzzles — strategy, encoding, optimal stopping, and game-theoretic backward induction.

36 problemsLevel 6 of 10

L7 · Combinatorics & counting

Permutations, combinations, stars & bars, inclusion–exclusion, Catalan numbers, and pigeonhole — the counting machinery behind every probability.

12 problemsLevel 7 of 10

L8 · Statistics & estimation

MLE, bias and variance, the CLT, correlation structure, and sampling error — the estimation toolkit hedge-fund and quant-research interviews lean on.

12 problemsLevel 8 of 10

L9 · Game theory & optimal stopping

Secretary problems, the Kelly criterion, auctions, mixed strategies, and strategic paradoxes — the decision-and-strategy puzzles trading desks favour.

12 problemsLevel 9 of 10

L10 · Mental math & market-making

Fermi estimation, fast arithmetic, expected-value games, and making two-sided markets — the trading-floor reflexes that prop and market-making firms screen for.

12 problemsLevel 10 of 10

The Academy aims to be the most complete brain-teaser bank for quant interviews — probability, expectation, stochastic processes, plus combinatorics, statistics, game theory, and trading-floor estimation. New problems are appended to each level as they clear review; start the ladder from Level 1, or jump to the topic you want to drill.